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Submission to Strawberry Jam 4
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Queen of Hearts
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Devlog
Queen of Hearts: Now Available!
March 01, 2020
by
Uskprod
After a month of work and with about 5 hours until the deadline, the game is published. The last things I finished up were a final sex scene pose, a brief summary of gameplay from Lexi before the firs...
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Thursday Update - 48 hours remain
February 28, 2020
by
Uskprod
Just 48 hours left in the game jam! Exciting times. I finally have a title for the game too - "Queen of Hearts: a deck-building dating game". Got the sex scenes I've made so far integrated into the ov...
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Tuesday Update
February 26, 2020
by
Uskprod
After some trial and error, rigging is working quite well. I've got two horny scenes so far - a hand job and sex. I also have a framework for cycling through all the different scenes with escalating d...
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Thursday update
February 21, 2020
by
Uskprod
Been a bit slow. Tired from work when I get home, procrastinate before starting to dev. I did a couple more drawings; they might make it into the game. I also made a nice slide-in animation for when y...
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Tuesday Update
February 19, 2020
by
Uskprod
Added two more date backgrounds: a fancy restaurant and a park. Most of the time on the park was dedicated to drawing the chain-link fence. What a pain that was! I also added some nice screen transiti...
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Third Weekend Update
February 17, 2020
by
Uskprod
It's been a weekend of UI updates and art. On the UI front, I made a much nicer HUD for showing the scores, current day, and cards remaining in the deck. No more plain text labels! I also added an ani...
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Thursday Update
February 14, 2020
by
Uskprod
Extremely pleased with how my refactor went. I removed tons of explicit states from my state machine and have most stuff working through simple yield() statements waiting for animations to complete. T...
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Dreading the big refactor
February 13, 2020
by
Uskprod
My code is a mess and strewn all over the place right now. The "Hand" entity has become the game manager for the card game phase, but not the overworld phase (there's no real manager for that phase)...
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Monday Update
February 11, 2020
by
Uskprod
Today was a day for content! I added 3 new photos for the cell phone (finally got to the NSFW ones) and chatter for more dates. I might redraw one of the CGIs though because it's very rough compared t...
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Second weekend progress
February 10, 2020
by
Uskprod
I've made a TON of progress these last few days. It's an honest-to-goodness game at this point. You alternate between "day" and "date" phases. During the day phase you have time to make two improvemen...
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Progress - Monday thru Wednesday
February 06, 2020
by
Uskprod
I've been spending a lot more time practicing drawing this character. Starting to get the feel for drawing attractive poses. Symmetry remains a problem, as do hands and feet. I added a bit more to the...
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Datebuilder: First Weekend Progress
February 03, 2020
by
Uskprod
This weekend I spent some time practicing drawing the main love interest in the game (she's the woman in my profile pic) and also started hammering out game mechanics. I started with a simple prototyp...
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