Third Weekend Update


It's been a weekend of UI updates and art.

On the UI front, I made a much nicer HUD for showing the scores, current day, and cards remaining in the deck. No more plain text labels! I also added an animation for discarding cards. Plus there are sound effects for cursor actions, although I think I'll redo them.

On the art side of things, I redrew the world map and added a day-night cycle. The map is also layered so you can't walk on top of buildings. New, cleaner designs for card frames, dialogue windows, and the cell phone all look pretty slick.

The biggest piece of new art is a background image for the dates. Your first couple dates will be in a coffee shop. Not sure where to go beyond there.

Screenshots showing before and after are attached.

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