v0.3.0 -- New enemy, AI rework


A lot of under-the-hood work on this build!

  • The enemy AI is completely revamped as a finite state machine. It should still behave mostly the same, but it is much easier to manage.
  • Enemies now have a death animation.
  • Added a new enemy: a summoner who spawns slimes around you. Right now it's just a recolor of the standard "caster" enemy but I plan to give it new art eventually.
  • Added 2 new floors that feature this enemy.
  • Bombs now have a sound effect.
  • The game has an "adults only" warning.
  • Changed some of the dialogue in the final room.

There probably won't be any more updates in October, as I have some other hobbies I want to dedicate some time to. But who knows? Inspiration might strike.

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